The following alien profile was created by John Reiher as an entry to the Alien August competition. Excellent entry, John. Well done!
Species: Xenu Kutalus Sapiens
Common Name: Kutalii
Size: 1.3 m tall, 2 m length. Upright 2.2 m
Mass: 89-120 kg
Sex: 2, oviparous, 3-4 hatchlings, 25% Female, 75% Male
Coloration: Brick red to almost black-red.
Biology: Carbon-based, proteins, sugars. Triplex DNA
Locomotion: Bipedal/Quadrupedal: knuckle-walker
Manipulative digits: 3
Vision: Binocular, Red-Yellow-Green-Blue color vision
Special Senses: Electromagnetic 400 MHz – 3 GHz
Day/night cycle: 13 waking, 7 sleeping, 20 hour sidereal day
Gravity: 11.6699135 m/s2
Atmosphere: N2 72%, O2 19%, CO2 8%, other gases 1%, Pressure: 1.5 atm
Temperature Range: 20° C – 34 ° C
Religion: Pantheistic 60%, Animism 38%, Spiritual 40%
Technology: Interplanetary flight, advanced medicine, advance electronics and computing, supersonic aviation and advanced personal aviation.
The Kutalii inhabit the planet Xenu Kootenai in the Klex Ealth system. Xenu Kootenai is a terrestrial planet with a lethal to human concentration of carbon dioxide in the atmosphere. The planet is 1.5 AU from its G-type sun, Klex Ealth. With average temperatures ranging from 11° C at the poles to 87° C in its hottest deserts Xenu Kootenai a hot world.
Despite the heat, it is a lush world, with tropical conditions across mid latitudes of both hemispheres. The oceans cover 80% of the surface, and the landmasses are divided into 12 sub continents, three quarters of which lie in the mid latitudes. Precipitation is high in the mid latitudes, upwards of 40cm a year. The planet has a thick cloud layer that offsets the greenhouse effect of the high carbon dioxide percentage.
The Kutalii have been civilized for close to eleven millennia, after 200,000-year history of being hunter-gathers and aquatic nomads. Their affinity for the ocean stood them well during two dustbowl events in their prehistory, when temperatures soared close to the boiling point due to massive eruptions that built the eleventh and twelfth continents.
A stocky race, they are equally adept at walking in a bipedal gait, but prefer their quadrupedal gait for speed. Their three fingered hands are quite nimble and capable of fine work despite their large claws. They created tools that slip onto or over their claws for detailed work, while larger tools can be manipulated directly.
On their snouts, they have electromagnetic sense organs, common to many creatures on Xenu Kootenai. These organs can sense electromagnetic waves generated by other creatures and act as another means of “seeing” others. The Kutalii can also broadcast over the upper UHF and SHF bands. Because of this they never developed other means of communication, such as aural communication.
Kutalii group themselves into clans lead by matriarchs. The largest clans number in the thousands of members. The clan owns property collectively, though in practice the matriarch has her choice of who can use the property and who can profit from it. Money does exist as a concept, though it is only used when two clans are enacting trades that one cannot fulfil at the time. It’s more of promissory note, than an actual currency.
Individual Kutalii have many freedoms within their clan and outside of them. Depending on the matriarch, individuals may be allowed ownership of property outside of personal items. Life is good for most Kutalii, living in the communal residences, working on clan farms, in factories, or in resource extraction, everyone is gainfully employed at improving the clan’s lot.
Culturally, there are Kutalii who specialize in creating entertainments: Music, art, narratives, plays, and other entertainments. Due to their EM sense, their music is a combination of shortwave radio frequencies and more traditional percussion, string, and wind instruments.
Because they communicate in shortwave frequencies, they never develop radio or television, but create devices that expand the reach of their “voices”. They also learned to shield their electronics, reducing the noise they produce.
Stories involve clan ancestors, or ur-Kutalii that all clans claim as an ancestor. The great Yter-Dpeth is common to all northern Kutalii clans. She is a figure similar to Earth’s Gilgamesh, giving birth to the 12-clan leaders that founded the first clans. Other story types would be familiar to most sapients: Romance, speculative fiction, adventure, mysteries, etc. However, the content would be unfamiliar. The stories emphasize clan structure, obedience to the matriarch, working for the betterment of the clan, ad nauseum. Emphasis is on the clan and what the individual Kutalii can do for her clan.
Males are one of the items that clans trade between themselves, promoting genetic diversity. Or that’s the plan. On some of the subcontinents, the genetic tree doesn’t branch as much as it does elsewhere. There is some prejudice based on clan affiliation, not so much based on actual physical appearance. In those situations, males may be turned down or sent away.
On these subcontinents, there exist independent male enclaves. They form groups of males who have been turned away, operating as a leaderless clan. They live life almost as they would have in a clan. However, without a matriarch, they have no standing with actual clans, so they are forced to labor for anything they can get from those clans willing to trade with them.
Enterprising younger females will sometimes strike out on their own or with some like-minded sisters, and locate one of these male enclaves and form a new clan, with the leader as its matriarch. If there is more than one enclave, it is absorbed into this one clan.
Due to the lack of land for the clan to settle on, some of these new clans take to the sea and form large floating cities, moving from port to port, trading the bounty of the sea for the necessities of life. These clans became the first to strike out into space.
The nomadic lifestyle suits these space-based clans, as they build fleets of ships to travel from world to world, or massive stations to house their people.
Article written by John H Reiher.
Artwork by Alexander Thümler (miNze). Check out Alex’s Facebook page and DeviantART page.