If you’re thinking of setting up a play-by-post RPG in the Star Trek universe then you’ve probably already considered the basic formats; a starbase, a random Federation Starship with an open-ended mission like that of the Enterprise, a medical ship or something with a more Klingon flavour, for example.
I recently came across this article on space.com and did a fair amount of head scratching. It details a new idea to use a combination of water and solar power to propel spacecraft. The technology is sound and the spaceship design is actually pretty clever.
After the Alpha Centauri System, Epsilon Eridani is the most mentioned star system in science fiction, but what is it really like? Is it really all that interesting?
Alpha Centauri is to science fiction what Amsterdam is to teenaged boys; a distant glimmer of hope, seducing us with promises of our first interstellar adventure and the possibility of that long-awaited first contact. It’s a scientists wet dream and the first port of call for all galactic backpackers. It’s so near, and yet so far.
TV shows like Firefly, Battlestar Galactica and Caprica have shown us glimpses of systems packed with habitable worlds, but what is the truth behind the idea? Just how many habitable planets can you fit into one star system?
A group of humans set out to colonize a world in a distant star system. Traveling at sub-light speeds it will take them 20 years to reach their new home and so their ship is designed to be completely self-sufficient.
This is an approach to story structure taught to me by my old creative writing lecturer, Nick Pemberton. He calls it his ‘good sex’ strategy, although he freely a rollercoaster metaphor would be more appropriate. I’ll walk you through the idea using both metaphors for the sake of clarity.
Answer: Sure, why not?
Most species on Earth have two eyes, but there are many species that have more.
The Battlestar Galactica universe is just crying out for some intelligently considered role-playing games and fanfiction stories – the original and the remake. The remake in particular offers so many openings for new stories that its hard to believe so few people have chosen this setting.
Here’s an idea I had while composing a recent post. I think it has a lot of potential. It’s not an entirely original idea, but is instead based on a 1940s horror film.